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Cover image for Virtual reality systems
Title:
Virtual reality systems
Personal Author:
Publication Information:
Wokingham : Addison-Wesley, 1995
ISBN:
9780201876871

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30000003819939 QA76.9.H85 V56 1995 Open Access Book Book
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33000000017133 QA76.9.H85 V56 1995 Open Access Book Gift Book
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Summary

Summary

This work sets out to provide an accessible introduction to the underlying technologies - real-time computer graphics, colour displays and simulation software - used to create today's virtual environment systems. The work focuses on the graphics and visualization techniques for creating virtual environments, and provides optional explanations of the underlying mathematical algorithms and techniques. It also provides balanced converage of hardware and software issues.


Table of Contents

Virtual reality and virtual environments
The historical development of VR
3D computer graphics
Geometric modelling
Geometric transformations
A generic VR system
Animating the virtual environment
Physical simulation
Human factors
Virtual reality hardware
Virtual reality software
Virtual reality applications
The future
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