Title:
Virtual reality systems
Personal Author:
Publication Information:
Wokingham : Addison-Wesley, 1995
ISBN:
9780201876871
Available:*
Library | Item Barcode | Call Number | Material Type | Item Category 1 | Status |
---|---|---|---|---|---|
Searching... | 30000003819939 | QA76.9.H85 V56 1995 | Open Access Book | Book | Searching... |
Searching... | 33000000017133 | QA76.9.H85 V56 1995 | Open Access Book | Gift Book | Searching... |
On Order
Summary
Summary
This work sets out to provide an accessible introduction to the underlying technologies - real-time computer graphics, colour displays and simulation software - used to create today's virtual environment systems. The work focuses on the graphics and visualization techniques for creating virtual environments, and provides optional explanations of the underlying mathematical algorithms and techniques. It also provides balanced converage of hardware and software issues.
Table of Contents
Virtual reality and virtual environments |
The historical development of VR |
3D computer graphics |
Geometric modelling |
Geometric transformations |
A generic VR system |
Animating the virtual environment |
Physical simulation |
Human factors |
Virtual reality hardware |
Virtual reality software |
Virtual reality applications |
The future |