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Cover image for Design and designing : a critical introduction
Title:
Design and designing : a critical introduction
Publication Information:
New York : Berg Publishers, 2012
Physical Description:
xxiv, 483 p. : ill. ; 25 cm.
ISBN:
9781847885777

9781847885760

9780857852205
Abstract:
"Design and Designing will provide the reader with a very broad and critical understanding of what is an essentially practical subject. Designing today is less a craft and more a part of the knowledge economy. It's all about knowing how to acquire knowledge and how to creatively apply it. Design and Designing covers the design process, modeling and drawing, working with clients, production and consumption, sustainability, professional practice and design futures. Chapters are written by expert teachers and practitioners from around the globe, each aiming to present an accessible and engaging overview of their part of Design. Chapters are illustrated with a wide range of images and information boxes, which extend or highlight key material. Each section concludes with a Design Project, a hands-on activity for the reader.Design and Designing covers the full range of the subject from graphic communication, to product design, to fashion and games design, setting all in their aesthetic, ethical and social contexts. The aim is for the reader to learn from today's best practice and best thinking, to develop a critical sense, to become the designers of tomorrow"-- Provided by publisher.
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30000010324963 NK1510 D476 2012 Open Access Book Book
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Summary

Summary

Design and Designing provides a broad and critical understanding of what is essentially a practical subject. Designing today is less a craft and more a part of the knowledge economy. It's all about knowing how to acquire knowledge and how to apply it creatively.
Design and Designing covers the design process, modelling and drawing, working with clients, production and consumption, sustainability, professional practice and design futures. Chapters are written by expert teachers and practitioners from around the globe, each presenting an accessible and engaging overview of their field of design. Every chapter is highly illustrated with a combination of images and information boxes, which extend or highlight key material. Each section concludes with a design project, a hands-on activity for the reader.
Design and Designing covers the full spectrum of design types, from graphic communication to product design, from fashion to games design, setting every type in its aesthetic, ethical and social contexts. With this essential book, readers will learn from today's best practice and best thinking in design, they will develop a critical sense, and become the designers of tomorrow.


Author Notes

Steve Garner has led some of the UK's most innovative and popular design courses, most recently as Professor of Design at The Open University, UK.
Chris Evans has 20 years' design and management experience with major companies and leads the teaching of Design at Aston University, Birmingham, UK.


Table of Contents

Introduction
Section 1 What Is Design?
1 When Did Design Begin?: The History Of Design And The Design Of History?
2 The Art And Science Of Design Thinking
3 Innovation And Design: The Need for Strategic Thinking
4 Models Of Design And Models In Design
5 Aesthetics Unpacked
Project 1 It's A Wrap!
Section 2 Who Is Design For?
6 Design And Society: Wealth For All?
7 Design, Brand And Corporate Success: Apple
8 Usability
9 Semiotics: Making Meaning Through Design
10 Beyond Papanek: Design in and for Africa
Project 2 Take A Seat! Designing A Chair
Section 3 The Design Before The Design
11 Understanding Markets
12 Writing And Working To A Design Brief
13 Problem Finding And Problem Solving: Techniques For Creative Researching
14 Why Do Designers Sketch?
15 IDEO - Closely Observed Designing
Project 3 Communcating over the internet: Working to a brief
Section 4 Consuming Design
16 Are 'Green' Products Possible? Issues Of Sustainability In Design
17 Packaging And Point-Of-Sale
18 Consuming A City: A User's Design Appraisal Of An Urban Environment
19 I Can But Should I? Ethics And Design.
20 The New Power Of The Consumer
Project 4 Designing A Shelter With A Low Carbon Footprint
Section 5 From Concept To Product
21 New Materials - New Products
22 Faster And Better: Reducing Time To Market
23 Getting Products Right: The Importance Of Detail Design
24 Patents And Design Protection
25 Using Shape Grammars To Generate New Product Forms
Project 5 Menu to Go!
Section 6 New Challenges For Design
26 Design, Complexity And Systems Thinking
27 Creativity In Digital And Virtual Environments
28 New Clients For Design Services
29 Product Innovation In Emerging Nations
30 The Future Of Design
Project 6 The Design Game
Appendix: Careers in Design
Notes
Bibliography
Index
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