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Library | Item Barcode | Call Number | Material Type | Item Category 1 | Status |
---|---|---|---|---|---|
Searching... | 30000010341262 | T385 G563 2014 f | Open Access Book | Book | Searching... |
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Summary
Summary
Get "Up and Running" with AutoCAD using Gindis' combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
Author Notes
Elliot Gindis has used and taught AutoCAD in the New York City area since 1996, logging in well over 20,000 hours of screen time as a designer and consultant in a wide variety of architecture and engineering fields. From 1999 to 2008 he was on staff at the Pratt Institute of Design and as visiting instructor at the New York Institute of Technology (NYIT). He is currently president of Vertical Technologies Consulting and Design, an AutoCAD training firm, and has advised, consulted, or assisted more than 60 companies nationwide in using and optimizing AutoCAD. Elliot is part of the AutoDesk Developers Network and is a Certified Technical Trainer.
Table of Contents
Level 1 |
Chapter 1 AutoCAD Fundamentals-Part I |
Chapter 2 AutoCAD Fundamentals-Part II |
Chapter 3 Layers, Colors, Linetypes, and Properties |
Chapter 4 Text, Mtext, Editing, and Style |
Chapter 5 Hatch Patterns |
Chapter 6 Dimensions |
Chapter 7 Blocks, Wblocks, Dynamic Blocks, Groups, and Purge |
Chapter 8 Polar, Rectangular and Path Arrays |
Chapter 9 Basic Printing and Output |
Chapter 10 Advanced Output - Paper Space |
Level 2 |
Chapter 11 Advanced Linework |
Chapter 12 Advanced Layers |
Chapter 13 Advanced Dimensions |
Chapter 14 Options, Shortcuts, CUI, Design Center, and Express Tools |
Chapter 15 Advanced Design and File Management Tools |
Chapter 16 Importing and Exporting Data |
Chapter 17 External References (Xrefs |
Chapter 18 Attributes |
Chapter 19 Advanced Output and Pen Settings |
Chapter 20 Isometric Drawing |
Level 3 |
Chapter 21 3D Basics |
Chapter 22 Primitives |
Chapter 23 Object Manipulation |
Chapter 24 Boolean Operations |
Chapter 25 Solid Modeling |
Chapter 26 Advanced Solids, Faces, and Edges |
Chapter 27 Surfaces and Meshes |
Chapter 28 UCS, Vports, Text, and Dimensions in 3D |
Chapter 29 Dview, Walk and Fly, Animation, and Action Recording |
Chapter 30 Lighting and Rendering Appendices |