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Cover image for Multimedia for learning : methods and development
Title:
Multimedia for learning : methods and development
Personal Author:
Edition:
3rd ed.
Publication Information:
Boston : Allyn and Bacon, 2001
ISBN:
9780205276912
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30000010127161 LB1028.5 A43 2001 Open Access Book Book
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30000010127160 LB1028.5 A43 2001 Open Access Book Book
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30000005167519 LB1028.5 A43 2001 Open Access Book Book
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Summary

Summary

This book shows how to use computers in educational settings by combining learning theory and instructional strategies to help the reader design software for learning and instruction. The book has been extensively revised to include new approaches to multimedia instruction as well as updating established methods such as tutorials, drills, simulations, games, and computer-based tests. Constructivist and instructivist approaches are analyzed and presented. The book is not equipment or software specific. For people interested in Educational Multimedia.


Table of Contents

Prefacep. ix
Part I General Principles
1 Introductionp. 3
A Short History of Educational Computingp. 3
When to Use the Computer to Facilitate Learningp. 5
The Process of Instructionp. 7
Methodologies for Facilitating Learningp. 10
Two Foundations of Interactive Multimediap. 12
Developing Interactive Multimediap. 12
Conclusionp. 13
References and Bibliographyp. 13
2 Learning Principles and Approachesp. 16
Introductionp. 16
Behavioral Psychology Principlesp. 17
Cognitive Psychology Principlesp. 19
Constructivist Psychology Principlesp. 31
The Constructivist--Objectivist Debatep. 36
Conclusionp. 41
References and Bibliographyp. 41
3 General Features of Software for Learningp. 48
Introduction of a Programp. 48
Learner Control of a Programp. 51
Presentation of Informationp. 60
Providing Helpp. 77
Ending a Programp. 78
Conclusionp. 81
References and Bibliographyp. 81
Summary of General Featuresp. 85
Part II Methodologies
4 Tutorialsp. 89
Introduction of the Tutorialp. 90
Questions and Responsesp. 94
Judgment of Responsesp. 109
Feedback about Responsesp. 113
Remediationp. 120
Organization and Sequence of Program Segmentsp. 121
Learner Control in Tutorialsp. 129
Conclusionp. 132
References and Bibliographyp. 132
Summary of Tutorialsp. 135
5 Hypermediap. 138
Introductionp. 138
Structure of Hypermediap. 141
Hypermedia Formatsp. 142
The Hypermedia Databasep. 150
Navigation and Orientationp. 155
Support for Learning and Learning Strategiesp. 165
Conclusionp. 172
References and Bibliographyp. 174
Summary of Hypermediap. 180
6 Drillsp. 181
Introductionp. 181
Basic Drill Procedurep. 182
The Introduction of a Drillp. 183
Item Characteristicsp. 184
Item Selection and Queuing Proceduresp. 189
Feedbackp. 198
Item Grouping Proceduresp. 200
Motivating the Learnerp. 204
Data Storage and Program Terminationp. 207
Advantages of Multimedia Drillsp. 209
Conclusionp. 209
References and Bibliographyp. 210
Summary of Drillsp. 212
7 Simulationsp. 213
Introductionp. 213
Types of Simulationsp. 214
Advantages of Simulationsp. 226
Factors in Simulationsp. 231
Simulation Design and Developmentp. 260
Conclusionp. 263
References and Bibliographyp. 263
Summary of Simulationsp. 269
8 Educational Gamesp. 270
Examples of Educational Gamesp. 271
General Factors in Gamesp. 277
Factors in the Introduction of a Gamep. 280
Factors in the Body of the Gamep. 283
Factors in the Conclusion of a Gamep. 294
Pitfalls Associated with Creating and Using Gamesp. 296
Conclusionp. 298
References and Bibliographyp. 298
Summary of Educational Gamesp. 301
9 Tools and Open-Ended Learning Environmentsp. 302
Introductionp. 302
Construction Setsp. 303
Electronic Performance Support Systemsp. 306
Microworldsp. 307
Learning Toolsp. 308
Expert System Shellsp. 310
Modeling and Simulation Toolsp. 313
Multimedia Construction Toolsp. 318
Open-Ended Learning Environmentsp. 320
Conclusionp. 328
References and Bibliographyp. 328
Summary of Tools and Open-Ended Learning Environmentsp. 333
10 Testsp. 334
Computerized Test Constructionp. 335
Computerized Test Administrationp. 337
Factors in Testsp. 338
Other Testing Approaches in the Computer Environmentp. 353
Securityp. 365
Conclusionp. 368
References and Bibliographyp. 368
Summary of Testsp. 371
11 Web-Based Learningp. 372
Introductionp. 372
What Is the "Web" in Web-Based Learning?p. 373
Uses of the Web for Learningp. 378
Factors in Web-Based Learningp. 382
Concerns with Web-Based Learningp. 397
Advantages of Web-Based Learningp. 398
The Future of Web-Based Learningp. 399
Conclusionp. 399
References and Bibliographyp. 400
Summary of Web-Based Learningp. 403
Part III Design and Development
12 Overview of a Model for Design and Developmentp. 407
Introductionp. 407
Standardsp. 409
Ongoing Evaluationp. 410
Project Managementp. 410
Phase 1 Planningp. 411
Phase 2 Designp. 412
Phase 3 Developmentp. 412
Establishing Expectationsp. 413
The Evaluation Formp. 414
Conclusionp. 432
References and Bibliographyp. 432
13 Planningp. 437
Define the Scope of the Contentp. 437
Identify Characteristics of Learners and Other Usersp. 439
Establish Constraintsp. 442
Cost the Projectp. 454
Produce a Planning Documentp. 463
Produce a Style Manualp. 466
Determine and Collect Resourcesp. 467
Conduct Initial Brainstormingp. 469
Define the Look and Feel of the Projectp. 471
Obtain Client Sign-Offp. 474
Conclusionp. 480
References and Bibliographyp. 480
Summary of Planningp. 481
14 Designp. 482
The Purpose of Designp. 482
The Audiences for Design Documentsp. 483
Develop Initial Content Ideasp. 487
Task and Concept Analysesp. 492
Preliminary Program Descriptionp. 499
Detailing and Communicating the Designp. 502
Prototypesp. 502
Flowchartsp. 503
Storyboardsp. 514
Scriptsp. 522
The Importance of Ongoing Evaluationp. 522
Client Sign-Offp. 523
Conclusionp. 524
References and Bibliographyp. 525
Summary of Designp. 527
15 Developmentp. 528
Project Managementp. 530
Prepare the Text Componentsp. 533
Write the Program Codep. 534
Create the Graphicsp. 536
Produce Videop. 538
Record the Audiop. 539
Assemble the Piecesp. 541
Prepare Support Materialsp. 541
Alpha Testingp. 548
Making Revisionsp. 549
Beta Testingp. 550
Final Revisionsp. 552
Obtaining Client Sign-Offp. 553
Validating the Programp. 553
Conclusionp. 557
References and Bibliographyp. 559
Summary of Developmentp. 561
Appendixes
Appendix A Storyboard Formsp. 562
Appendix B Manuals' Content Checklistsp. 565
Indexp. 568
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