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Title:
Multimedia in the classroom
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Publication Information:
Boston : Allyn and Bacon, 1996
ISBN:
9780205164080

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30000003570383 LB1028.3 A36 1996 Open Access Book Book
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Summary

Summary

This text gives preservice and inservice educators the opportunity to learn a process for planning and coaching multimedia projects. It is intended for readers to learn to help their students create multimedia projects to master academic subjects and focus on active, authentic learning experiences. It includes theory and practice of selecting and modifying projects and assessing students' results. It balances discussions of technologies with discussions of the pedagogical reasons for using technologies; is project based, featuring six projects; and is broad-based in terms of grade levels and content areas covered. The prerequisite for use of this text is some experience using either Macintosh or IBM-compatible computers.


Table of Contents

1 Using Multimedia for Effective Education
Background
Multimedia Projects
The Role of Computers in Multimedia
Typical Multimedia
Evolution of Multimedia
Theory
Media
Media and Projects
Selecting Projects
Goals
Motivation
Pitfalls and Bypasses
Relation to Writing as Process
Organizing Information
Learning Multimedia Skills
Authentic Learning
Brands of Computers and Software
Practice
Observe Existing Multimedia
Observe Potential Multimedia
Other Practice
Take an Equipment and Skills Inventory
Summary
References
2 Multimedia Hardware
Background
Early 1980s Generation
Late 1980s Generation
Mid 1990s Generation
The Next Generation
Theory
Why Convert Media to Digital Form?
Text
Graphics
Images
Digital Audio
Analog Video
Digital Video
Media and Functions Table
How Big are the Media?
Practice
Determining Requirements
Determining What is Available
Summary
References
3 Multimedia Software Tools
Background
Software Layers
Authoring Systems
Additional Multimedia Software Tools
Relating Authoring Systems to Additional Tools
Theory
Price and Intended Creators
Intended Uses
Vocabulary, Metaphor and Appearance
Different Platforms
Resource Requirements
Incidental Authoring Systems
Ease of Learning or Ease of Use
Icons or Scripts
Different Kinds of Scripts
Using Programming Languages
Software for Playing Back Content
Practice
Making a Media and Functions Table
Making a Software Layer Chart
Learning and Teaching Multimedia Software
Comparison Table, for Multimedia Software
Teaching Multimedia Software Tools
Making Do With Less
Summary
References
4 Roles of Existing Multimedia Content
Background
Theory
Categories of Multimedia Content
Sources of Multimedia Content
Ways Students Can Use Multimedia
Examples of Multimedia Titles
Copyrights and Ethics
Practice
Evaluating Existing Multimedia Content
Personal Collection
Techniques from Others
Some Copyright Cases to Discuss
Summary
References
5 Organizing Information
Background
Importance of Organizing Information
Authentic Projects
Helping Students Organize Information
Types of Links
Touring and Navigating
Organizing the Creators
Theory
Shakespeare Organization
Hurricane Organization
Travel Agency Organizations, Tree and Table
Columbus Day Organization
Community Photographs Organization
School Buses Organization
Police Training Organization
Encyclopedia of Birds Organization
Class Pictures Organization
Origami Ear-Rings Organization
Practice
Women in Engineering, Grade 9
Events on Time Lines, Grades 8 or 9
How a VCR Works, Middle School
Describe a Cell, Grade 9 or 10 Biology
Favorite Pet''s Characteristics, Elementary School
Hole in the Body, High School
Multimedia Equipment Handbook, High School
Creative Journeys, High School
Health and Safety for Driving at 0° F, High School
Commentaries on Stories, Elementary School
About Me, Elementary School
Whither Garbage, High School
Catalog of School Activities, Elementary School
Destination for a Class Trip, High School
Summary
References
6 Process and Projects
Background
Process
Sources of Assistance
Theory
Teacher Prepares Project
Teacher Assigns Project
Students Create Project
Everyone Reflects on Project
Practice
Selecting a Project
Selecting a Progression of Projects
Modifying Projects
Summary
7 Current Events
Background
Teacher Defines the Project
Students Make Contributions
News Archive Grows
Theory
Practice
Step One - Teacher Prepares
Step Two - Teacher Assigns Project
Step Three - Students Create Project
Step Four - On-going Reflection
Summary. 8. Critics'' Circle
Background
Groups Create Their Critics'' Circle
Audiences Use Each Project
Internal View of Critics'' Circle
Theory
Practice
Step One - Teacher Prepares
Step Two - Teacher Assigns Project
Step Three - Students Create Project
Step Four - Reflection
Summary
9 Trailers
Background
Challenge
Creation
Purpose
Theory
Practice
Step One - Teacher Prepares
Step Two - Teacher Assigns Project
Step Three - Students Create Project
Step Four - Reflection
Summary
10 Science Quiz
Background
Representations
The Quiz
Navigation
Theory
Practice
Step One - Teacher Prepares
Step Two - Teacher Assigns Project
Step Three - Students Create Project
Step Four - Reflection
Summary
11 Memoirs
Background
User''s Views of Project
Creator''s View of Project
Theory
Practice
Step One - Teacher Prepares
Step Two - Teacher Assigns Project
Step Three - Students Create Project
Step Four - Reflection
Summary
12 Research Magazine
Background
A Users'' View of Project
A Creator''s View of Project
Project Networking
On-line Publication
General Networking
Examples of Connecting to the Internet
Finding Collaborators
Theory
Selecting Other Topics
Practice
Step One - Teacher Prepares
Step Two - Teacher Assigns Project
Step Three - Students Create Project
Step Four - Reflection
Summary
13 Advanced Techniques
Background
Why?
Who?
When?
What?
How?
Theory
Overall Project Style
Screen Layout
Boxes
Buttons that Invoke Links
Colors
Backgrounds
Getting Attention
Synergy Among Media
Text Techniques
Graphics Techniques
Audio Techniques
Video Techniques
Planning Video Shots
Making Suitable Analog Video
Composing Video or Images
Lighting Video or Images
Editing Video or Images
Story Boards
Finishing a Project
Presenting a Project
Practice
Overall Style
Video
Audio
Color
Screen design
Story Board
Buttons and Backgrounds
Selecting from Masses of Content
Capture and Convert
Finish a Pr
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