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Cover image for The new media handbook
Title:
The new media handbook
Personal Author:
Series:
Media practice
Publication Information:
Abingdon, Oxon : Routledge, 2006
ISBN:
9780415307123
Subject Term:
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30000010133514 QA76.575 D48 2006 Open Access Book Book
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Summary

Summary

Through a series of edited interviews with new media practitioners including young web developers, programmers, artists, writers and producers,The New Media Handbookexamines the essential diversity of new media by combining critical commentary and descriptive and historical accounts.

The New Media Handbookfocuses upon the key concerns of practitioners and how they create their work and develop their projects - from artists to industry professionals, web designers to computer programmers.

It includes a discussion of key concepts such as digital code, information, convergence, interactivity and interface; and identifies key debates and locates the place of new media practice within contemporary culture.

The New Media Handbookincludes:

interviews with new media practitioners case studies, examples and illustrations glossary of technical acronyms and key terms bibliography and list of web resources.

Providing students with an essential understanding of the historical and theoretical development of the new media, The New Media Handbookreally will be an invaluable study resource for all students of the media.


Author Notes

Andrew Dewdneyis Professor of Media Education and Head of the Department of Arts, Media and English at London South Bank University. He is the Chair of the Digital Arts Development Agency (DA2) and the Director of the New Media Gallery at London South Bank University.

Peter Rideis Senior Research Fellow at the University of Westminster and Co-director of the Centre for Arts Research, Technology and Education (CARTE). As a curator and new media producer he has worked with leading international artists and is artistic Director of the Digital Arts Development Agency (DA2).


Table of Contents

Part 1 New Media frameworks
1 Introduction
2 New media as a subject
3 Case Study: Contextualising creative practiceJane Prophet
4 The Language of new media
5 Case Study: Shifting concerns in artists' projectsNina Pope
6 Talking new media
7 Case Study: Curating new mediaBenjamin Weil
8 New media histories
9 Case Study: 'Online Caroline' creating online narrativeTim Wright
Part 2 New Media Practice
10 Who are the new media practitioners?
11 Case Study: Commercial web developmentJoe Lister
12 Case Study: Programming for designRob Saunders
13 Case Study: Network managementTim Olden
14 Case Study - Interactive designDavid Bickerstaff
15 Contexts of new media practice
16 Case Study: plugincinema.com: promoting online cinemaAna Kronschnabl
17 Case Study: Advertising and marketingVivienne Stone
18 Case Study: The creative laboratoryAnne Nitgen
Part Three New Media Forms
19 Human-computer interface
20 Case Study: 'Vectorial Elevation' Public arts projectRafael Lozano-Hemmer
21 Interactivity
22 Case Study: Interactive installationsDavid Rokeby
23 Digital Code
24 Case Study: 'In Conversation' public participationSusan Collins
25 Case Study: Designing soundJustin Bennett
Part 4 New Media theory and practice
26 Convergence
27 Case Study: Training for the games industryMaria N. Stukoff
28 Information
29 Case Study: Innovation and media institutionsMatt Locke
30 The location of new media in culture
31 A framework for considering new media in contemporary culture
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