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Cover image for Ubiquitous multimedia computing
Title:
Ubiquitous multimedia computing
Series:
Chapman & Hall/CRC studies in informatics series
Publication Information:
Boca Raton, FL : Chapman & Hall/CRC, 2010
Physical Description:
xi, 392 p. : ill. ; 25 cm.
ISBN:
9781420093384

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30000010231325 QA76.575 U35 2010 Open Access Book Book
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Summary

Summary

Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.

Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computingeducates readers on Ubi-Media Computing on three levels: infrastructures, where fundamental technologies are being developed; middleware, where the integration of technologies and software systems continues to be defined; and applications, where its concepts are evolving into real-world products and processes. In presenting a wealth of new directions and new technology that is changing the way we communicate, learn, play, and live day by day, this book -

Examines various architectures for delivering multimedia content including streaming devices , wireless networks, and various hybrids Looks at rapidly developing sensor technology including wearable computers Demonstrates the use of advanced HCI devices that allow the simplest body gestures to govern increasingly complex tasks Introduces newsputers that take the use of embedded image information in a host of practical directions Looks at how ubiquitous computing can eliminate traffic congestion and improve the efficiency and quality of medical care Looks at how computing is personalizing learning environments and revolutionizing our approach to the three R's.

While these pages serve as a timely reference for researchers working in all areas of product development and human computer interaction, they also provide engineers, doctors, and many other professionals, as well as educators and graduate students with a view that reveals the otherwise invisible seams of this age of ubi-media computing.


Table of Contents

M. Tamer ÖzsuVictor Gau and Peng-Jung Wu and Yi-Hsien Wang and Jenq-Neng HwangBenjamin W. Wah and Batu SatYufei Du and Fung Po Tso and Weijia JiaSinjae Lee and Wonjun LeeSami J. HabibJiung-Yao Huang and Ming-Chih Tung and Chung-Hsien TsaiYue Shi and Chun Yu and Yuanchun ShiTakeshi Nakaie and Takayuki Koyama and Masahito HirakawaKamen Kanev and Nikolay MirenkovChin-Chen Chang and Wei-Liang Tai and Chia-Chen LinLei Ye and Jianhua Ma and Runhe HuangAzizan Ismail and Madjid Merahti and David Llewellyn-Jones and Sud SudirmanHan-Bin Chang and Hsuan-Pu Chang and Hui-Huang Hsu and Louis R. Chao and Timothy K. ShihJen-Wen Ding and Fa-Hung Meng and Ray Yueh-Min HuangChia-Chen Chao and Wen-Yuan JenMaiga Chang and Qing Tan and Fuhita Oscar Lin and Tzu-Chien LiuElvis Wai Chung Leung
Forewordp. vii
Introductionp. ix
Part I Ubi-Media Infrastructure
1 Peer-to-Peer Streaming Systemsp. 3
2 The Design of VoIP Systems with High Perceptual Conversational Qualityp. 41
3 A Hybrid Approach to Communicate between WSN and UMTS with Video Quality Measurements and Predictionsp. 73
4 A New Trust and Reputation-Based Chain Model in Peer-to-Peer Networksp. 127
5 Bounding Data Aggregation for Ubiquitous Applications within Wireless Sensor Networksp. 137
Part II Ubi-Media Middleware
6 The Research of a Multiplayer Mobile Augmented Reality (MiMAR) System and Its Applicationsp. 153
7 Finger Gesture Interaction on Large Tabletop for Sharing Digital Documents among Multiple Usersp. 167
8 Integrating Spatial Audio, Visual, and Gestural Interfaces for Supporting Situated Collaborative Workp. 179
9 Pervasive Carpet Encoding for Active Knowledge Semantic Surfacesp. 197
10 Minimizing the Stego-Image Quality Impact of Message Embedding Using the DM Allocation Methodp. 215
11 Indexing and Retrieval of Ubiquitous Visual Informationp. 231
Part III Ubi-Media Applications
12 A Peer-to-Peer Digital Human Life Memory Store for Sharing Serendipitous Momentsp. 261
13 Real-Time Recording and Updating of Personal Journeys via Ubiquitous Computing Technologiesp. 283
14 Real-Time Vehicle Navigation Using Vehicular Ad Hoc Networksp. 307
15 Patient Safety Management: RFID Technology to Improve Emergency Room Medical Care Qualityp. 323
16 Multi-Agent Architecture and Location-Based Ubiquitous Learning Frameworkp. 341
17 Foward a Personalized E-Learning Environmentp. 355
Contributorsp. 371
Indexp. 385
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