Cover image for Satisficing games and decision making : with applications to engineering and computer science
Title:
Satisficing games and decision making : with applications to engineering and computer science
Personal Author:
Publication Information:
New York : Cambridge University Press, 2003.
Physical Description:
xvii, 249 p. : ill. ; 26 cm.
ISBN:
9780521817240

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30000010087572 T57.95 S74 2003 Open Access Book Book
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Summary

Summary

In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.


Table of Contents

List of figures
List of tables
Preface
1 Rationality
2 Locality
3 Praxeology
4 Equanimity
5 Uncertainty
6 Community
7 Congruency
8 Complexity
9 Meliority
Appendix A Bounded rationality
Appendix B Game theory basics
Appendix C Probability theory basics
Appendix D A logical basis for praxeic reasoning
Bibliography
Name index
Subject index