Cover image for Speech processing for ip networks : media resource control protocol (mrcp)
Title:
Speech processing for ip networks : media resource control protocol (mrcp)
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Publication Information:
Chichester, West Sussex : John Wiley & Sons, 2007
ISBN:
9780470028346

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30000010133471 TK7882.S65 B87 2007 Open Access Book Book
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Summary

Summary

Media Resource Control Protocol (MRCP) is a new IETF protocol, providing a key enabling technology that eases the integration of speech technologies into network equipment and accelerates their adoption resulting in exciting and compelling interactive services to be delivered over the telephone. MRCP leverages IP telephony and Web technologies such as SIP, HTTP, and XML (Extensible Markup Language) to deliver an open standard, vendor-independent, and versatile interface to speech engines.

Speech Processing for IP Networks brings these technologies together into a single volume, giving the reader a solid technical understanding of the principles of MRCP, how it leverages other protocols and specifications for its operation, and how it is applied in modern IP-based telecommunication networks. Focusing on the MRCPv2 standard developed by the IETF SpeechSC Working Group, this book will also provide an overview of its precursor, MRCPv1.

Speech Processing for IP Networks:

Gives a complete background on the technologies required by MRCP to function, including SIP (Session Initiation Protocol), RTP (Real-time Transport Protocol), and HTTP (Hypertext Transfer Protocol). Covers relevant W3C data representation formats including Speech Synthesis Markup Language (SSML), Speech Recognition Grammar Specification (SRGS), Semantic Interpretation for Speech Recognition (SISR), and Pronunciation Lexicon Specification (PLS). Describes VoiceXML - the leading approach for programming cutting-edge speech applications and a key driver to the development of many of MRCP's features. Explains advanced topics such as VoiceXML and MRCP interworking.

This text will be an invaluable resource for technical managers, product managers, software developers, and technical marketing professionals working for network equipment manufacturers, speech engine vendors, and network operators. Advanced students on computer science and engineering courses will also find this to be a useful guide.


Author Notes

David Burke is an actor who has worked extensively with Britain's National Theatre & the Royal Shakespeare Company. He played Niels Bohr in the London production of Copenhagen.

(Bowker Author Biography)


Table of Contents

Part I Background
1 Introduction
1.1 Introduction to Speech Applications
1.2 The MRCP Value Proposition
1.3 History of MRCP Standardisation
1.3.1 Internet Engineering Task Force
1.3.2 World Wide Web Consortium
1.3.3 MRCP: From Humble Beginnings Toward IETF Standard
1.4 Summary
2 Basic Principles of Speech Processing
2.1 Human Speech Production
2.1.1 Speech Sounds: Phonemics and Phonetics
2.2 Speech Recognition
2.2.1 Endpoint Detection
2.2.2 Mel-Cepstrum
2.2.3 Hidden Markov Models
2.2.4 Language Modelling
2.3 Speaker Verification and Identification
2.3.1 Feature Extraction
2.3.2 Statistical Modelling
2.4 Speech Synthesis
2.4.1 Front-end Processing
2.4.2 Back-end Synthesis
2.5 Summary
3 Overview of MRCP
3.1 Architecture
3.2 Media Resource Types
3.3 Network Scenarios
3.3.1 VoiceXML IVR Service Node
3.3.2 IP PBX with Voicemail
3.3.3 Advanced Media Gateway
3.4 Protocol Operation
3.4.1 Establishing Communication Channels
3.4.2 Controlling a Media Resource
3.4.3 Walkthrough Examples
3.5 Security
3.6 Summary
Part II Media and Control Sessions
4 Session Initiation Protocol
4.1 Introduction
4.2 Walkthrough Example
4.3 SIP URIs
4.4 Transport
4.5 Media Negotiation
4.5.1 Session Description Protocol
4.5.2 Offer/Answer Model
4.6 SIP Servers
4.6.1 Registrars
4.6.2 Proxy Servers
4.6.3 Redirect Servers
4.7 SIP Extensions
4.7.1 Capability Discovery
4.8 Security
4.8.1 Transport and Network Layer Security
4.8.2 Authentication
4.8.3 S/MIME
4.9 Summary
5 Session Initiation in MRCP
5.1 Introduction
5.2 Initiating the Media Session
5.3 Initiating the Control Session
5.4 Session Initiation Examples
5.4.1 Single Media Resource
5.4.2 Adding and Removing Media Resources
5.4.3 Distributed Media Source/Sink
5.5 Locating Media Resource Servers
5.5.1 Requesting Server Capabilities
5.5.2 Media Resource Brokers
5.6 Security
5.7 Summary
6 The Media Session
6.1 Media Encoding
6.1.1 Pulse Code Modulation (PCM)
6.1.2 Linear Predictive Coding (LPC)
6.2 Media Transport
6.2.1 Real-Time Protocol (RTP)
6.2.2 DTMF
6.3 Security
6.4 Summary
7 The Control Session
7.1 Message Structure
7.1.1 Request Message
7.1.2 Response Message
7.1.3 Event Message
7.1.4 Message Bodies
7.2 Generic Methods
7.3 Generic Headers
7.4 Security
7.5 Summary
Part III Data Representation Formats
8 Speech Synthesis Markup Language (SSML)
8.1 Introduction
8.2 Document Structure
8.3 Recorded Audio
8.4 Pronunciation
8.4.1 Phonemic/Phonetic Content
8.4.2 Substitution
8.4.3 Interpreting Text
8.5 Prosody
8.5.1 Prosodic Boundaries
8.5.2 Emphasis
8.5.3 Speaking Voice
8.5.4 Prosodic Control
8.6 Markers
8.7 Metadata
8.8 Summary
9 Speech Recognition Grammar Specification (SRGS)
9.1 Introduction
9.2 Document Structure
9.3 Rules, Tokens, and Sequences
9.4 Alternatives
9.5 Rule References
9.5.1 Special Rules
9.6 Repeats
9.7 DTMF Grammars
9.8 Semantic Interpretation
9.8.1 Semantic Literals
9.8.2 Semantic Scripts
9.9 Summary
10 Natural Language Semantics Markup Language (NLSML)
10.1 Introduction
10.2 Document Structure