Cover image for Evolutionary game theory, natural selection, and Darwinian dynamics
Title:
Evolutionary game theory, natural selection, and Darwinian dynamics
Personal Author:
Publication Information:
Cambridge, UK : Cambridge University Pr., 2005
ISBN:
9780521841702

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30000010167581 QA269 V56 2005 Open Access Book Book
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30000010155692 QA269 V56 2005 Open Access Book Book
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Summary

Summary

All of life is a game, and evolution by natural selection is no exception. The evolutionary game theory developed in this 2005 book provides the tools necessary for understanding many of nature's mysteries, including co-evolution, speciation, extinction and the major biological questions regarding fit of form and function, diversity, procession, and the distribution and abundance of life. Mathematics for the evolutionary game are developed based on Darwin's postulates leading to the concept of a fitness generating function (G-function). G-function is a tool that simplifies notation and plays an important role developing Darwinian dynamics that drive natural selection. Natural selection may result in special outcomes such as the evolutionarily stable strategy (ESS). An ESS maximum principle is formulated and its graphical representation as an adaptive landscape illuminates concepts such as adaptation, Fisher's Fundamental Theorem of Natural Selection, and the nature of life's evolutionary game.


Author Notes

Joel S. Brown is a Professor of Biology at the University of Illinois at Chicago.


Table of Contents

List of figuresp. x
Prefacep. xv
1 Understanding natural selectionp. 1
1.1 Natural selectionp. 2
1.2 Genetical approaches to natural selectionp. 7
1.3 Natural selection as an evolutionary gamep. 10
1.4 Road mapp. 21
2 Underlying mathematics and philosophyp. 26
2.1 Scalars, vectors, and matricesp. 28
2.2 Dynamical systemsp. 33
2.3 Biological population modelsp. 39
2.4 Examples of population modelsp. 42
2.5 Classical stability conceptsp. 49
3 The Darwinian gamep. 61
3.1 Classical gamesp. 62
3.2 Evolutionary gamesp. 72
3.3 Evolution by natural selectionp. 83
4 G-functions for the Darwinian gamep. 88
4.1 How to create a G-functionp. 89
4.2 Types of G-functionsp. 91
4.3 G-functions with scalar strategiesp. 92
4.4 G-functions with vector strategiesp. 93
4.5 G-functions with resourcesp. 96
4.6 Multiple G-functionsp. 99
4.7 G-functions in terms of population frequencyp. 103
4.8 Multistage G-functionsp. 106
4.9 Non-equilibrium dynamicsp. 110
5 Darwinian dynamicsp. 112
5.1 Strategy dynamics and the adaptive landscapep. 113
5.2 The source of new strategies: heritable variation and mutationp. 116
5.3 Ecological time and evolutionary timep. 119
5.4 G-functions with scalar strategiesp. 120
5.5 G-functions with vector strategiesp. 131
5.6 G-functions with resourcesp. 140
5.7 Multiple G-functionsp. 141
5.8 G-functions in terms of population frequencyp. 143
5.9 Multistage G-functionsp. 144
5.10 Non-equilibrium Darwinian dynamicsp. 145
5.11 Stability conditions for Darwinian dynamicsp. 147
5.12 Variance dynamicsp. 149
6 Evolutionarily stable strategiesp. 151
6.1 Evolution of evolutionary stabilityp. 153
6.2 G-functions with scalar strategiesp. 160
6.3 G-functions with vector strategiesp. 168
6.4 G-functions with resourcesp. 170
6.5 Multiple G-functionsp. 174
6.6 G-functions in terms of population frequencyp. 180
6.7 Multistage G-functionsp. 183
6.8 Non-equilibrium Darwinian dynamicsp. 188
7 The ESS maximum principlep. 197
7.1 Maximum principle for G-functions with scalar strategiesp. 198
7.2 Maximum principle for G-functions with vector strategiesp. 205
7.3 Maximum principle for G-functions with resourcesp. 211
7.4 Maximum principle for multiple G-functionsp. 213
7.5 Maximum principle for G-functions in terms of population frequencyp. 219
7.6 Maximum principle for multistage G-functionsp. 222
7.7 Maximum principle for non-equilibrium dynamicsp. 225
8 Speciation and extinctionp. 231
8.1 Species conceptsp. 234
8.2 Strategy species conceptp. 236
8.3 Variance dynamicsp. 243
8.4 Mechanisms of speciationp. 251
8.5 Predator-prey coevolution and community evolutionp. 264
8.6 Wright's shifting balance theory and frequency-dependent selectionp. 266
8.7 Microevolution and macroevolutionp. 268
8.8 Incumbent replacementp. 272
8.9 Procession of lifep. 273
9 Matrix gamesp. 275
9.1 A maximum principle for the matrix gamep. 277
9.2 The 2 x 2 bi-linear gamep. 284
9.3 Non-linear matrix gamesp. 295
10 Evolutionary ecologyp. 304
10.1 Habitat selectionp. 304
10.2 Consumer-resource gamesp. 309
10.3 Plant ecologyp. 324
10.4 Foraging gamesp. 333
11 Managing evolving systemsp. 343
11.1 Evolutionary response to harvestingp. 344
11.2 Resource management and conservationp. 350
11.3 Chemotherapy-driven evolutionp. 359
Referencesp. 364
Indexp. 377