Cover image for An introduction to linear programming and game theory
Title:
An introduction to linear programming and game theory
Personal Author:
Edition:
3rd ed.
Publication Information:
Haboken, NJ : Wiley-Interscience, 2008
Physical Description:
xiv, 460 p. : ill. ; 24 cm.
ISBN:
9780470232866
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30000010179242 T57.74 T45 2008 Open Access Book Book
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Summary

Summary

Praise for the Second Edition:

"This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications."
--Mathematical Reviews of the American Mathematical Society

An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems.

This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications.

Additional features of the Third Edition include:

A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models

Revised proofs and a discussion on the relevance and solution of the dual problem

A section on developing an example in Data Envelopment Analysis

An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games

Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science .


Author Notes

PAUL R. THIE , PhD, is Professor Emeritus in the Department of Mathematics at Boston College. Dr. Thie has authored numerous journal articles in the areas of mathematical programming and several complex variables.

GERARD E. KEOUGH , PhD, is Associate Professor and former chair of the Department of Mathematics at Boston College. He has written extensively on operator theory, functional analysis, and the use of technology in mathematics. Dr. Keough is the coauthor of Getting Started with Maple , Second Edition and Getting Started with Mathematica , Second Edition, both published by Wiley.


Table of Contents

Prefacep. xi
1 Mathematical Modelsp. 1
1.1 Applying Mathematicsp. 1
1.2 The Diet Problemp. 2
1.3 The Prisoner's Dilemmap. 5
1.4 The Roles of Linear Programming and Game Theoryp. 8
2 The Linear Programming Modelp. 9
2.1 Historyp. 9
2.2 The Blending Modelp. 10
2.3 The Production Modelp. 21
2.4 The Transportation Modelp. 34
2.5 The Dynamic Planning Modelp. 38
2.6 Summaryp. 47
3 The Simplex Methodp. 57
3.1 The General Problemp. 57
3.2 Linear Equations and Basic Feasible Solutionsp. 63
3.3 Introduction to the Simplex Methodp. 72
3.4 Theory of the Simplex Methodp. 77
3.5 The Simplex Tableau and Examplesp. 85
3.6 Artificial Variablesp. 93
3.7 Redundant Systemsp. 101
3.8 A Convergence Proofp. 106
3.9 Linear Programming and Convexityp. 110
3.10 Spreadsheet Solution of a Linear Programming Problemp. 115
4 Dualityp. 121
4.1 Introduction to Dualityp. 121
4.2 Definition of the Dual Problemp. 123
4.3 Examples and Interpretationsp. 132
4.4 The Duality Theoremp. 138
4.5 The Complementary Slackness Theoremp. 154
5 Sensitivity Analysisp. 161
5.1 Examples in Sensitivity Analysisp. 161
5.2 Matrix Representation of the Simplex Algorithmp. 175
5.3 Changes in the Objective Functionp. 183
5.4 Addition of a New Variablep. 189
5.5 Changes in the Constant-Term Column Vectorp. 192
5.6 The Dual Simplex Algorithmp. 196
5.7 Addition of a Constraintp. 204
6 Integer Programmingp. 211
6.1 Introduction to Integer Programmingp. 211
6.2 Models with Integer Programming Formulationsp. 214
6.3 Gomory's Cutting Plane Algorithmp. 228
6.4 A Branch and Bound Algorithmp. 237
6.5 Spreadsheet Solution of an Integer Programming Problemp. 244
7 The Transportation Problemp. 251
7.1 A Distribution Problemp. 251
7.2 The Transportation Problemp. 264
7.3 Applicationsp. 282
8 Other Topics in Linear Programmingp. 299
8.1 An Example Involving Uncertaintyp. 299
8.2 An Example with Multiple Goalsp. 306
8.3 An Example Using Decompositionp. 314
8.4 An Example in Data Envelopment Analysisp. 325
9 Two-Person, Zero-Sum Gamesp. 337
9.1 Introduction to Game Theoryp. 337
9.2 Some Principles of Decision Making in Game Theoryp. 345
9.3 Saddle Pointsp. 350
9.4 Mixed Strategiesp. 353
9.5 The Fundamental Theoremp. 360
9.6 Computational Techniquesp. 370
9.7 Games People Playp. 382
10 Other Topics in Game Theoryp. 391
10.1 Utility Theoryp. 391
10.2 Two-Person, Non-Zero-Sum Gamesp. 393
10.3 Noncooperative Two-Person Gamesp. 397
10.4 Cooperative Two-Person Gamesp. 404
10.5 The Axioms of Nashp. 408
10.6 An Examplep. 414
A Vectors and Matricesp. 417
B An Example of Cyclingp. 421
C Efficiency of the Simplex Methodp. 423
D LP Assistantp. 427
E Microsoft Excel and Solverp. 431
Bibliographyp. 439
Solutions to Selected Problemsp. 443
Indexp. 457