Cover image for Interacting with geospatial technologies
Title:
Interacting with geospatial technologies
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Publication Information:
Chichester, West Sussex, UK ; Hoboken, NJ : John Wiley, 2010
Physical Description:
xiv, 296 p., [16] p. of plates : ill.,maps ; 25 cm.
ISBN:
9780470998243

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30000010237287 G70.212 H344 2010 Open Access Book Book
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Summary

Summary

This book provides an introduction to HCI and usability aspects of Geographical Information Systems and Science. Its aim is to introduce the principles of Human-Computer Interaction (HCI); to discuss the special usability aspects of GIS which designers and developers need to take into account when developing such systems; and to offer a set of tried and tested frameworks, matrices and techniques that can be used within GIS projects.

Geographical Information Systems and other applications of computerised mapping have gained popularity in recent years. Today, computer-based maps are common on the World Wide Web, mobile phones, satellite navigation systems and in various desktop computing packages. The more sophisticated packages that allow the manipulation and analysis of geographical information are used in location decisions of new businesses, for public service delivery for planning decisions by local and central government. Many more applications exist and some estimate the number of people across the world that are using GIS in their daily work at several millions. However, many applications of GIS are hard to learn and to master. This is understandable, as until quite recently, the main focus of software vendors in the area of GIS was on the delivery of basic functionality and development of methods to present and manipulate geographical information using the available computing resources. As a result, little attention was paid to usability aspects of GIS. This is evident in many public and private systems where the terminology, conceptual design and structure are all centred around the engineering of GIS and not on the needs and concepts that are familiar to the user.

This book covers a range of topics from the cognitive models of geographical representation, to interface design. It will provide the reader with frameworks and techniques that can be used and description of case studies in which these techniques have been used for computer mapping application.


Author Notes

Mordechai (Muki) Haklay is the author of Interacting with Geospatial Technologies , published by Wiley.


Table of Contents

Mordechai (Muki) Haklay and Artemis SkarlaidouClare Davies and Chao (Lily) Li and Jochen AlbrechtCatherine (Kate) Emma JonesMordechai (Muki) HaklayMordechai (Muki) Haklay and Annu-Maaria NivalaMordechai (Muki) Haklay and Artemis Skarlatidou and Carolina TobónJochen Albrecht and Clare DaviesCatherine (Kate) Emma JonesJessica WardlawStephanie Larissa Marsh and Mordechai (Muki) HaklayMordechai (Muki) Haklay and (Lily) Chao LiArtemis Skarlatidou
Prefacep. ix
About the authorsp. xi
How to use this bookp. xiii
Acknowledgementsp. xv
Section I Theoryp. 1
Human-computer interaction and geospatial technologies - contextp. 3
1.1 Human-computer interaction and usability engineering backgroundp. 4
1.2 Geographic Information Systems and science historyp. 9
1.3 Human-Computer Interaction and GIScience researchp. 13
Summaryp. 16
Further readingp. 16
Revision questionsp. 18
2 Human understanding of spacep. 19
2.1 Introductionp. 19
2.2 Spatial cognition: screen versus geographyp. 19
2.3 Geographic spatial cognition - learning, understanding and recallp. 21
2.4 GIS in the outside environment: matching maps to geographyp. 31
Summaryp. 34
Further readingp. 34
Revision questionsp. 35
3 Cartographic theory and principlesp. 37
3.1 Principles of cartographic representationp. 37
3.2 Impact of projections on map designp. 49
3.3 Impact of cartographic scale on map designp. 54
3.4 Generalizationp. 59
Summaryp. 65
Further readingp. 65
Revision questionsp. 65
4 Computer-mediated communication, collaboration and groupwarep. 67
4.1 Computer-mediated communicationp. 68
4.2 Social dynamics and group decision-making issuesp. 76
4.3 Computer Supported Collaborative Work and Groupware (CSCW)p. 78
4.4 Principles or collaborative GISp. 80
Summaryp. 86
Further readingp. 87
Revision questionsp. 87
Section II Frameworkp. 89
5 User-centred designp. 91
5.1 Backgroundp. 95
5.2 Principlesp. 97
5.3 Applying user-centred design in geospatial technologiesp. 101
5.4 Participatory designp. 103
Summaryp. 105
Further readingp. 106
Revision questionsp. 106
6 Usability engineeringp. 107
6.1 Backgroundp. 107
6.2 Usability engineering and product development processp. 109
6.3 Understanding user requirements and needsp. 111
6.4 Application developmentp. 113
6.5 Evaluation and deploymentp. 114
6.6 Usability engineering in researchp. 117
Summaryp. 122
Further readingp. 122
Revision questionsp. 123
Section III Practicalities and Techniquep. 125
7 Application planningp. 127
7.1 GIS interface complexityp. 128
7.2 Task analysis in GISp. 128
7.3 Formalized analysis of GIS user interfacesp. 134
7.4 User experience considerationsp. 134
7.5 Task analysis as the basis for workflow managementp. 136
7.6 Geo-scientific workflows and process modelsp. 138
7.7 Ontologies in support of application planning for the semantic webp. 141
Summaryp. 142
Further readingp. 142
Revision questionsp. 143
8 Practical cartographyp. 145
8.1 The role or symbology in map makingp. 145
8.2 The role of colour in map makingp. 146
8.3 Data classification - typo of maps and thematic mappingp. 159
8.4 Mapping conventions - map elements and layoutp. 171
Summaryp. 177
Further readingp. 178
Revision questionsp. 178
9 Principles of interactionp. 179
9.1 Key elements of the theory of interaction for geospatial technologiesp. 182
9.2 Basic elements of GUIp. 187
9.3 Some guidelines for designing a GIS interfacep. 192
Summaryp. 197
Revision questionsp. 198
10 Evaluation and deploymentp. 199
10.1 Evaluation options - from usability laboratory to guerrilla usabilityp. 199
10.2 Evaluation techniquesp. 201
10.3 Methodological consideration of usability techniquesp. 218
Summaryp. 220
Further readingp. 220
Revision questionsp. 221
11 Single user environments: desktop to mobilep. 223
11.1 Technological considerationsp. 223
11.2 Understanding the user contextp. 229
11.3 Designing desktop applicationsp. 231
11.4 Mobile devicesp. 240
Summaryp. 242
Further readingp. 242
Revision questionsp. 243
12 Web-mapping applications and HCI considerations for their designp. 245
12.1 Overview of web-mappingp. 245
12.2 Web-mapping design and HCI considerationsp. 250
Summaryp. 263
Further readingp. 264
Revision questionsp. 264
Bibliographyp. 265
Indexp. 289