Available:*
Library | Item Barcode | Call Number | Material Type | Item Category 1 | Status |
---|---|---|---|---|---|
Searching... | 30000010249817 | TS171.4 B98 2007 | Book | Book | Searching... |
Searching... | 30000010249813 | TS171.4 B98 2007 | Open Access Book | Book | Searching... |
On Order
Summary
Summary
FAST Creativity & Innovation is a landmark work authored by the creator of the method called Function Analysis Systems Technique (FAST) and pioneer of value engineering and value analysis. FAST is a powerful mapping technique that can graphically model goals, objectives, strategies, plans, systems, projects, products, processes, and procedures in function terms to identify function dependencies by organizing them into a cause and effect relationship. This technique quickly brings clarity to whatever situation or problem it is applied and greatly enhances productive thinking, creativity, innovation, and complex problem solving.Some of the basic concepts of FAST have been used for several decades in value engineering, which focuses on decreasing costs, improving quality and increasing value and profits. Derivatives of this original method such as fishbone diagrams, theory of constraints and process mapping came into use in fields such as quality management, new product development, manufacturing, and supply chain and project management. However, despite these developments, many of the original FAST concepts were either overlooked or misunderstood as greater opportunities for success remained untapped. FAST Creativity & Innovation groups all the original concepts together in great detail so you can learn them using easily understood step-by-step examples developed by the creator of this method. The creator and author, Charles Bytheway, presents a procedure that standardizes the method for creating FAST diagrams and function trees for rapidly improving processes, innovation, new product development and value engineering, and for effectively solving a wide variety of complex problems quickly. After reading this book you will have gained not only the basic skills of using this method, but the original insight of its developer for mastering its use in any environment. This guide is an outstanding tool for use in industry, a variety of college courses and for value engineers.
Author Notes
Charles Bytheway was the first recipient of the Lawrence D. Miles Award by the Society of American Value Engineers (now SAVE International) for his creative development of FAST diagramming. He has published 19 papers on FAST diagramming and related subjects and has been quoted in numerous professional publications. Mr. Bytheway graduated with a BS in mechanical engineering in 1952 and a MS in mechanical engineering in 1961. Shortly before receiving the second degree, he earned his value engineering certificate from the University of California, Los Angeles. He is a Fellow of SAVE International and until retiring in 1981, Bytheway served as the Director of Value Engineering in Salt Lake City. Early in his retirement, he worked with a team which performed value engineering consulting on new construction for the Universities of California at Berkeley, Los Angeles, and San Diego. He has since started the mechanical engineering department at Salt Lake Community College.
Table of Contents
Foreword | p. xiii |
Foreword | p. xv |
About the Author | p. xvii |
Acknowledgments | p. xix |
Web Added Value | p. xxi |
1 Introduction | p. 1 |
Utilizing One's Imagination | p. 1 |
Questions to Ask | p. 2 |
Why-How Logic | p. 3 |
Fast and Testimonials | p. 3 |
A Communication Tool | p. 5 |
Basic Concepts | p. 5 |
2 Sparked by Function | p. 7 |
Value Analysis | p. 7 |
Naming Functions | p. 8 |
Looking at Functions | p. 9 |
Functions Changed My Life | p. 10 |
Something Must Be Acted Upon | p. 12 |
Functions Are Not Limited to Products | p. 13 |
Decisions: A Form of Creativity | p. 14 |
Supporting Functions | p. 15 |
3 Discovering Functions | p. 17 |
Discovering Basic Functions | p. 18 |
Discovering How I Was Thinking | p. 19 |
Answers Expressed as Functions | p. 19 |
Why-How Logic | p. 20 |
Concept of FAST Diagramming | p. 21 |
FAST Testimonials | p. 22 |
The Inventor of Functions | p. 26 |
Functions and FAST | p. 26 |
Functions Made Specific | p. 28 |
Projects for the Reader | p. 29 |
Do Your Own Analysis | p. 29 |
4 Why-How Logic | p. 31 |
Naming Functions | p. 31 |
Why-How Logic | p. 34 |
Convert Answers to Functions | p. 34 |
Start with a Simple Function | p. 35 |
Verifying Your Answer | p. 35 |
Using Your Creativity | p. 37 |
Using Why Logic | p. 37 |
Verification Question | p. 39 |
Testimonials of Function Links | p. 39 |
Logic Diagrams and FAST Trees | p. 40 |
Looking for Creative Opportunities | p. 41 |
Applying Why-How Logic to New Functions | p. 42 |
Sure Test for How Functions | p. 43 |
Verification Question | p. 44 |
Searching for Creative Opportunities | p. 45 |
FAST Expands Our Thinking Quickly | p. 46 |
Summary | p. 49 |
Logic Keeps Analysis Focused | p. 49 |
Uniqueness of Logic Diagrams | p. 50 |
A Communication Tool | p. 51 |
Missed Opportunities | p. 53 |
Logic Diagrams: FAST Trees and FAST Diagrams | p. 53 |
5 Selecting a Project | p. 55 |
Methods for Selecting Projects | p. 56 |
Using Method 1 p. 58 | |
Using Method 2 p. 60 | |
Using Method 3 p. 61 | |
Using Method 4 p. 62 | |
Using Method 5 p. 62 | |
6 Participants | p. 65 |
Ask Other People to Participate | p. 65 |
Four Different Logic Diagrams | p. 67 |
Individual Logic Diagrams | p. 68 |
Computer Teams | p. 69 |
Creating Step-by-Step Diagrams | p. 70 |
Composite Merged Diagrams | p. 71 |
Right of Ownership | p. 73 |
Normal Logic Diagrams | p. 74 |
Selecting Team Members | p. 75 |
Multiteam Analysis | p. 76 |
7 Intuitive Logic | p. 79 |
Intuitive Thinking | p. 79 |
Intuitive Role-Playing | p. 80 |
Charles Kettering's Rule | p. 81 |
Switching Roles Intuitively | p. 82 |
In-depth Thinking | p. 83 |
The Chimney Story | p. 85 |
Role-Playing: A Lifetime of Experiences | p. 86 |
Getting Others to Participate | p. 87 |
Participants Should Be Trained | p. 87 |
Every Person Should Participate | p. 88 |
Opening the Lines of Communication | p. 89 |
8 Project 1: Lightbulb | p. 91 |
Project Selection | p. 91 |
Only One Participant | p. 93 |
Conduct Current and Mount Lamp | p. 94 |
Produce Light | p. 95 |
Provide Luminous Energy | p. 96 |
Make Life More Enjoyable | p. 98 |
Develop How to Make Life More Enjoyable | p. 99 |
Produce Electricity and Increase Productivity | p. 102 |
Insulate Conductors and Position Filament | p. 106 |
Prevent Filament Oxidation | p. 108 |
Use Searchlights and Reflect Light Beam | p. 112 |
9 Project 2: Timing Device | p. 117 |
Using Method 1 p. 117 | |
Two Team Members | p. 119 |
First Prototype | p. 119 |
Detonate Primer | p. 120 |
Light Flare | p. 121 |
Detonate Explosive | p. 122 |
Develop How to Detonate Primer | p. 122 |
Prevent Mechanism Contamination | p. 123 |
Cock Firing Pin | p. 123 |
Develop How to Cock Firing Pin | p. 124 |
Release Cocking Shaft | p. 125 |
Modify Timing Lever | p. 129 |
Timing Lever Releases Start/Stop Plunger | p. 130 |
Eliminate Arming Pin | p. 130 |
Spring Steel Timing Lever | p. 132 |
Must Be Practical | p. 134 |
10 Project 3: Love | p. 139 |
Using Method 2 p. 139 | |
Only One Participant | p. 140 |
Express Love | p. 140 |
Using the Computer's Thesaurus and Dictionary | p. 141 |
Convey Love | p. 142 |
Foster Better Relationships | p. 143 |
Using the Basic Function Determination Technique | p. 144 |
Develop How to Foster Better Relationships | p. 144 |
Treat People Respectfully | p. 147 |
Be Friendly and Speak Softly | p. 148 |
Develop How to Be Friendly | p. 149 |
Be Prompt and Protect Child | p. 150 |
The Inventive Genius within You | p. 153 |
11 Project 4: Three-Ton Heat Pump | p. 155 |
Using Method 3 p. 155 | |
Five Team Members | p. 156 |
Heat Air | p. 156 |
Supply Comfort | p. 157 |
Satisfy Customer | p. 158 |
Make Profit | p. 159 |
Develop How to Make Profit | p. 160 |
Facilitate Installation | p. 162 |
Sell Heat Pump Unit | p. 162 |
Develop How to Facilitate Installation | p. 164 |
Improve Existing Heat Pump Unit | p. 168 |
Logic Diagrams: A Springboard to Creativity | p. 170 |
12 Project 5: Military Communication Device | p. 173 |
Using Method 5 | p. 174 |
A Product Design Team and a Product User Team | p. 174 |
Control Acquisition Costs | p. 175 |
Increase Field Performance | p. 176 |
Utilize Higher Level Logic Questions | p. 176 |
Support Mission | p. 177 |
Develop How to Support Mission | p. 177 |
Deploy Reliable Communication Equipment | p. 178 |
Control Sustainment Costs | p. 180 |
Develop How to Eliminate Computer Lockups | p. 183 |
Redesign Bezel Buttons and Observe Anomaly | p. 187 |
Proposals Must Be Developed | p. 190 |
Reading a FAST Tree | p. 193 |
13 Generalizing and Undisclosing Methods | p. 195 |
Generalizing Functions | p. 195 |
Golden Delicious Apples Versus Fruit | p. 197 |
Motivate People Versus Prompt Action | p. 199 |
Expanding New Functions | p. 201 |
Eliminate Failures Versus Eradicate Defects | p. 203 |
Brainstorming New Formulated Functions | p. 205 |
Using the Thesaurus | p. 206 |
FAST Can Help You Become More Creative | p. 210 |
14 Other Applications of FAST | p. 211 |
Why Answers Motivate People | p. 211 |
A Technological Advancement | p. 212 |
A Home Security Challenge | p. 212 |
15 Summary of FAST Procedure | p. 223 |
Step 1 Selecting a Project | p. 223 |
Step 2 Selecting Participants | p. 223 |
Step 3 Initial Functions | p. 226 |
Step 4 Initial Basic Function | p. 226 |
Step 5 Develop Higher Level Functions | p. 227 |
Step 6 Identifying the Basic Function | p. 227 |
Step 7 Develop Primary Path Functions | p. 227 |
Step 8 Evaluate Remaining Formulated Functions | p. 228 |
Step 9 Using When/If Logic to Add Supporting Functions | p. 230 |
Step 10 Develop Secondary Path Functions | p. 230 |
Step 11 Brainstorming Higher Level Functions | p. 230 |
Step 12 Generalizing Functions | p. 231 |
Step 13 Develop Undisclosed Functions | p. 231 |
Procedure FAST Tree | p. 232 |
Appendix A Constructing FAST Diagrams | p. 235 |
Create Professional FAST Diagrams | p. 235 |
Templates Available | p. 235 |
Visit the Web | p. 236 |
Appendix B Glossary of FAST Terms and Thought-Provoking Questions | p. 239 |
Glossary of FAST Terms | p. 239 |
Thought-Provoking Questions | p. 243 |
Index | p. 245 |