Cover image for Professional iPhone programming with MonoTouch and .NET/C#
Title:
Professional iPhone programming with MonoTouch and .NET/C#
Series:
Wrox professional guides
Edition:
1st ed.
Publication Information:
Hoboken, N.J. : Wiley, c2010
Physical Description:
xxvii, 354 p. : ill. ; 24 cm.
ISBN:
9780470637821
General Note:
Includes index
Added Author:

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30000010263610 QA76.8.I64 P76 2010 Open Access Book Book
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Summary

Summary

What .NET C# developers need to enter the hot field of iPhone apps

iPhone applications offer a hot opportunity for developers. Until the open source MonoTouch project, this field was limited to those familiar with Apple's programming languages. Now .NET and C# developers can join the party. Professional iPhone Programming with MonoTouch and .NET/C# is the first book to cover MonoTouch, preparing developers to take advantage of this lucrative opportunity.

This book is for .NET developers that are interested in creating native iPhone applications written in .NET/C#. These developers want to use their existing knowledge. While .NET developers are always interested in learning, they also recognize that learning Objective-C and the specifics of the iPhone can be overwhelming. Those developers interested in MonoTouch will recognize that the cost of MonoTouch is easily made up by the ability to quickly target the iPhone using a language that they are already familiar with.

This book is designed for .NET developers that want to target the iPhone. It is designed to help you get up to speed with the iPhone, not to really teach you about the .NET Framework or C# language, which we assume you already know.

This book is designed with introductory material in Chapters 1 thru 4. You should read Chapters 1 thru 4 sequentially. These chapters introduce the MonoTouch product, the basics of developing with MonoTouch and MonoDevelop, and finally, the basics of presenting data to a user with screen and data controls and how to develop a user interface for the iPhone. Once you are comfortable with these concepts, you can typically move from one chapter to another and not necessarily have to read the chapters sequentially


Author Notes

Wallace B. McClure is a Microsoft MVP, ASPInsider, member of the national INETA Speaker's Bureau, and has a popular blog and podcast.

Martin Bowling is a software developer and marketer working with small and medium sized businesses.

Craig Dunn has worked on web technologies in corporate environments since 1993.

Chris Hardy, an ASPInsider, works at a digital agency in Manchester, UK.

Rory Blyth has worked in the software development industry for nearly a decade.


Table of Contents

Foreword
Introduction
Chapter 1 Introduction to iPhone Development with MonoTouch for C# Developers
Chapter 2 Introduction to MonoTouch
Chapter 3 Planning Your App's UI: Exploring the Screen Controls
Chapter 4 Data Controls
Chapter 5 Working with Data on the iPhone
Chapter 6 Displaying Data Using Tables
Chapter 7 Mapping
Chapter 8 Application Settings
Chapter 9 Programming with Device Hardware
Chapter 10 Programming with Multimedia
Chapter 11 Talking to Other Applications
Chapter 12 Localizing for an International Audience
Chapter 13 Programming the iPad
Chapter 14 Just Enough Objective-C
Chapter 15 The App Store: Submitting and Marketing Your App
Index