Title:
GPU Pro 3 : advanced rendering techniques
Publication Information:
Boca Raton, F.L. : A K Peters/CRC Press, c2012
Physical Description:
xv, 391 p. : ill. (chiefly col.) ; 25 cm.
ISBN:
9781439887820
Abstract:
"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms"-- Provided by publisher.
Added Author:
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Library | Item Barcode | Call Number | Material Type | Item Category 1 | Status |
---|---|---|---|---|---|
Searching... | 30000010332656 | T385 G6886 2012 | Open Access Book | Book | Searching... |