Search Results for Learning - Narrowed by: Computer animation - Computer games -- Programming SirsiDynix Enterprise http://portal.utm.my/client/en_AU/main/main/qu$003dLearning$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation$002509Computer$002banimation$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming$002509Computer$002bgames$002b--$002bProgramming$0026ps$003d300$0026isd$003dtrue?dt=list 2024-05-24T13:00:36Z Artificial intelligence for games ent://SD_ILS/0/SD_ILS:822648 2024-05-24T13:00:36Z 2024-05-24T13:00:36Z by&#160;Millington, Ian, author<br/>Author&#160;Millington, Ian, author,&#160;Funge, John David, 1968-, author<br/>Format:&#160;Books<br/>Call Number&#160;QA76.76.C672 M54 2009<br/>Edition&#160;2nd ed.<br/>Publisher&#160;Morgan Kaufmann/Elsevier,<br/>Publication Date&#160;2009<br/>ISBN&#160;9780123747310<br/> 3D Games programming : using directX 10 and open GL ent://SD_ILS/0/SD_ILS:334668 2024-05-24T13:00:36Z 2024-05-24T13:00:36Z by&#160;Rautenbach, Pierre<br/>Author&#160;Rautenbach, Pierre<br/>Format:&#160;Books<br/>Call Number&#160;QA76.76.C672 R384 2008<br/>Publisher&#160;Cengage Learning Business Press,<br/>Publication Date&#160;2008<br/>ISBN&#160;9781844808779<br/>