Search Results for Lee, Hong Seng - Narrowed by: Nadzari Shaari SirsiDynix Enterprise http://portal.utm.my/client/en_AU/main/main/qu$003dLee$00252C$002bHong$002bSeng$0026qf$003dAUTHOR$002509Author$002509Nadzari$002bShaari$002509Nadzari$002bShaari$0026ps$003d300$0026isd$003dtrue?dt=list 2024-05-09T04:20:14Z Path finding algorithms in game engine development ent://SD_ILS/0/SD_ILS:383980 2024-05-09T04:20:14Z 2024-05-09T04:20:14Z by&#160;Paunoo, Baldeve<br/>Author&#160;Paunoo, Baldeve,&#160;Lee, Kong Weng,&#160;Tan, Kim Heok,&#160;Daud Daman,&#160;Nadzari Shaari<br/>Format:&#160;Books<br/>Call Number&#160;QA76.76.C672 P38 2004<br/>Publisher&#160;Universiti Teknologi Malaysia,<br/>Publication Date&#160;2004<br/> Real-time shadow casting using fake soft shadow volume ent://SD_ILS/0/SD_ILS:395256 2024-05-09T04:20:14Z 2024-05-09T04:20:14Z by&#160;Lee, Kong Weng<br/>Author&#160;Lee, Kong Weng,&#160;Daut Daman,&#160;Nadzari Shaari,&#160;National Conference on Computer Graphics and Multimedia (2nd : 2004 : Bangi, Selangor)<br/>Format:&#160;Books<br/>Call Number&#160;T385 L434 2004<br/>Publisher&#160;Universiti Teknologi Malaysia,<br/>Publication Date&#160;2004<br/>