Search Results for Video games -- Design and constructionSirsiDynix Enterprisehttp://portal.utm.my/client/en_AU/main/main/qu$003dVideo$002bgames$002b--$002bDesign$002band$002bconstruction$0026ps$003d300?dt=list2024-04-19T16:37:01Z21st century game designent://SD_ILS/0/SD_ILS:4667612024-04-19T16:37:01Z2024-04-19T16:37:01Zby Bateman, Chris Mark<br/>Author Bateman, Chris Mark, Boon, Richard, 1973-<br/>Format: Books<br/>Call Number GV1230 B37 2006<br/>Publisher Charles River Media,<br/>Publication Date 2006<br/>ISBN 9781584504290<br/>Game development essentials : video game artent://SD_ILS/0/SD_ILS:6070102024-04-19T16:37:01Z2024-04-19T16:37:01Zby Gantzler, Todd<br/>Author Gantzler, Todd<br/>Format: Computer file<br/>Call Number CP5007 2005<br/>Publisher Thomson/Delmar Learning,<br/>Publication Date 2005<br/>Director MX 2004 Games : game development with directorent://SD_ILS/0/SD_ILS:5673842024-04-19T16:37:01Z2024-04-19T16:37:01Zby Lever, Nik. 1958-<br/>Author Lever, Nik. 1958-<br/>Format: Computer file<br/>Call Number CP 7190<br/>Publisher Focal Press;<br/>Publication Date 2005<br/>ISBN 9780240519494<br/>Game development essentials : an introductionent://SD_ILS/0/SD_ILS:6070382024-04-19T16:37:01Z2024-04-19T16:37:01Zby Novak, Jeannie<br/>Author Novak, Jeannie<br/>Format: Computer file<br/>Call Number CP 5769<br/>Publisher Delmar Publishers,<br/>Publication Date 2005<br/>ISBN 9781401862718<br/>Director MX 2004 Games : game development with directorent://SD_ILS/0/SD_ILS:4160782024-04-19T16:37:01Z2024-04-19T16:37:01Zby Lever, Nik. 1958-<br/>Author Lever, Nik. 1958-<br/>Format: Books<br/>Call Number QA76.76.C672 L48 2005<br/>Publisher Focal Press;<br/>Publication Date 2005<br/>ISBN 9780240519494<br/>Game development essentials : an introductionent://SD_ILS/0/SD_ILS:4155662024-04-19T16:37:01Z2024-04-19T16:37:01Zby Novak, Jeannie<br/>Author Novak, Jeannie<br/>Format: Books<br/>Call Number QA76.76.C672 N68 2005<br/>Publisher Delmar Publishers,<br/>Publication Date 2005<br/>ISBN 9781401862718<br/>Game development essentials : video game artent://SD_ILS/0/SD_ILS:4156022024-04-19T16:37:01Z2024-04-19T16:37:01Zby Gantzler, Todd<br/>Author Gantzler, Todd<br/>Format: Books<br/>Call Number QA 76.76.C672 G3 2005<br/>Publisher Thomson/Delmar Learning,<br/>Publication Date 2005<br/>ISBN 9781401840662<br/>Radio control for operating relays; Teh Effecient multiplier-adder hardware for real-time digital filtering; Computer aided bode design of control system; Transform coding on digital image for bandwidth compression; CAD package of a simple logic simulator; Pattern generation (T.V. Games)ent://SD_ILS/0/SD_ILS:118082024-04-19T16:37:01Z2024-04-19T16:37:01Zby Jeewa<br/>Author Jeewa, Masripan Salleh, Wan Kamizi Wan Ishak, Zulkifeli Musthafa, Kamaruzzaman Seman<br/>Format: Visual Materials<br/>Call Number MFL 5738-5743 ra<br/>Publication Date 1985 1984 1983 1982 1981<br/>Project Paper (Bachelor of Electrical of Electrical Engineering) - Universiti Teknologi Malaysia, 1979-1985<br/>Pattern generation (TV Games)ent://SD_ILS/0/SD_ILS:4151812024-04-19T16:37:01Z2024-04-19T16:37:01Zby Zulkiflee Mohd.<br/>Author Zulkiflee Mohd.<br/>Format: Books<br/>Call Number TK6681.Z84 1981 raf<br/>Thesis (Bachelor of Electrical Engineering) - Universiti Teknologi Malaysia, 1989<br/>